Store Demo
See how a game-managed store can be configured with multiple fulfillment types while keeping presentation flexible for your own UI.
What this demo covers
- Manage a small catalog of items with configurable metadata
- Preview how different fulfillment types show up in a store view
- Simulate a player purchase and fulfillment lifecycle
- Connect store configuration back to your game via documented APIs
Live demo
Live demo link coming soon. Update this page when the URL is ready.
GitHub repository
Repository link coming soon.