Store Demo

See how a game-managed store can be configured with multiple fulfillment types while keeping presentation flexible for your own UI.

What this demo covers

  • Manage a small catalog of items with configurable metadata
  • Preview how different fulfillment types show up in a store view
  • Simulate a player purchase and fulfillment lifecycle
  • Connect store configuration back to your game via documented APIs

Live demo

Live demo link coming soon. Update this page when the URL is ready.

GitHub repository

Repository link coming soon.